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		<id>https://www.tibia-wiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pietras1988</id>
		<title>Tibia Wiki - Wkład użytkownika [pl]</title>
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		<updated>2026-07-21T23:54:50Z</updated>
		<subtitle>Wkład użytkownika</subtitle>
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	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Blue_Djinn_Quest/Spoiler&amp;diff=50171</id>
		<title>Blue Djinn Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Blue_Djinn_Quest/Spoiler&amp;diff=50171"/>
				<updated>2008-01-13T11:55:08Z</updated>
		
		<summary type="html">&lt;p&gt;Pietras1988: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Blue Djinn Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
=Opis=&lt;br /&gt;
==Początek==&lt;br /&gt;
Płyniemy do miasta [[Ankrahmun]], w którym znajduje się [[NPC]] [[Melchior]], odnajdujemy go i piszemy do niego:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: Welcome, ''Gracz''! The lovely sound of your voice shines like a beam of light through my solitary darkness!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Word of Greeting '''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: I can tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might saveyour life one day. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you havemade your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: Farewell, stranger. May Uman the Wise guide your steps in this treacherous land.&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Kiedy opowie nam historię musimy iść do Blue Djinn Tower która znajduje się na północ od Ankrahmun a dokładniej tutaj &amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:BlueDjinnA1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
podchodzimy do NPC Umar i piszemy&lt;br /&gt;
&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''DJANNI'HAH'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: Whoa? You know the word! Amazing, ''Gracz''! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: I should go and tell Fa'hradin. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: Well. Why are you here anyway, ''Gracz''?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Passage'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: If you want to enter our fortress you have to become one of us and fight the Efreet. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: So, are you willing to do so?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: Are you sure? You pledge loyalty to king Gabel, who is... you know. And you are willing to never ever set foot on Efreets'territory, unless you want to kill them? Yes?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: Oh. Ok. Welcome then. You may pass. ...&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: &amp;lt;salutes&amp;gt;Aaaa -tention!.&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Po tym przechodzimy przez drzwi z czerwoną klamką (te na prawo) i wchodzimy na drugie piętro.&lt;br /&gt;
&lt;br /&gt;
==1 Misja==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Podchodzimy do [[NPC]] o nazwie [[Bo'ques]] i piszemy:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''DJANNI'HAH'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Hey! A human! What are you doing in my kitchen, ''Gracz''?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Mission'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: My collection of recipes is almost complete. There are only but a few that are missing. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Hmmm... now that we talk about it. There is something you could help me with. Are you interested?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Fine! Even though I know so many recipes, I'm looking for the description of some dwarven meals. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: So, if you could bring me a cookbook of the dwarven kitchen I will reward you well.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Goodbye. I am sure you will come back for more. They all do.&lt;br /&gt;
----&lt;br /&gt;
Gdy juz z nim porozmawiamy idziemy do [[Maryza|Maryzy]] w [[Kazordoon]] po książkę kucharska i piszemy do niej:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maryza]]: Welcome to the Jolly Axeman, ''Gracz''. Have a good time!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Cookbook'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maryza]]: The cookbook of the famous dwarfish kitchen. You're lucky. I have a few copies on sale. Do you like one for 150 gold?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maryza]]: Here you are. Happy cooking!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maryza]]: Yeah, bye&lt;br /&gt;
----&lt;br /&gt;
'''Uwaga: Jeśli kiedyś już ja kupiliśmy, a teraz nie posiadamy, musimy ja kupić od innego gracza, bo od [[Maryza|Maryzy]] można tylko raz.'''&lt;br /&gt;
&lt;br /&gt;
Z naszego ekwipunku  zabiera nam 150[[gp]], a w zamian dostajemy książkę kucharska. Wracamy potem do [[NPC]] [[Bo'ques]] i piszemy:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Hey! A human! What are you doing in my kitchen, ''Gracz''?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Cookbook'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Do you have the cookbook of the dwarven kitchen with you? Can I have it?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: The book! You have it! Let me see! &amp;lt;browses the book&amp;gt; ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Dragon Egg Omelette, Dwarven beer sauce... it's all there. This is great! Here is your well-deserved reward. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Incidentally, I have talked to Fa'hradin about you during dinner. I think he might have some work for you. Why don't you talkto him about it?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Goodbye. I am sure you will come back for more. They all do.&lt;br /&gt;
----&lt;br /&gt;
Do naszego ekwipunku wpadają 3 [[Small Sapphire]] można je zatrzymać gdyż nie będą nam potrzebne w dalszych misjach.&lt;br /&gt;
&lt;br /&gt;
==2 Misja==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Następnie idziemy do [[NPC]] [[Fa'hradin]] (tego na balkonie) i mówimy:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Aaaah... what have we here. A human - interesting. And such an ugly specimen, too... All right, human ''Gracz''. How can Ihelp you?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Mission'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I have heard some good things about you from Bo'ques. But I don't know. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Well, all right. I do have a job for you. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: In order to stay informed about our enemy's doings, we have managed to plant a spy in Mal'ouquah. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: He has kept the Efreet and Malor under surveillance for quite some time. ...&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: But unfortunately, I have lost contact with him months ago. ...&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I do not fear for his safety because his cover is foolproof, but I cannot contact him either. This is where you come in. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I need you to infiltrate Mal'ouqhah, contact our man there and get his latest spyreport. The password is PIEDPIPER.Remember it well! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I do not have to add that this is a dangerous mission, do I? If you are discovered expect to be attacked! So good luck,human!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Farewell, human. I will always remember you. Unless I forget you, of course.&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Robimy bądź kupujemy [[Cheese|ser]] i idziemy do Green Djinn Tower. Tutaj trzeba iść do wieży lecz trochę inna drogą (mapka poniżej).&amp;lt;br/&amp;gt;&lt;br /&gt;
Gdy już uporaliśmy się z [[Green Djinn|Green Djinnem]] schodzimy schodami na dół gdzie spotykamy już dużo potworów. Taktyka &amp;quot;góra, dół&amp;quot; może okazać się skuteczna. Jest tu respawn 4 [[Green Djinn|Green Djinnów]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Gdy już je zabijemy szukamy [[NPC]] [[Rata'Mari]] (wygląda jak [[Rat|szczur]]) i piszemy do niego tak:&lt;br /&gt;
&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''PIEDPIPER'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]: Meep? I mean - hello! Sorry, ''Gracz''... Being a rat has kind of grown on me.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Spy report'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  You have come for the report? Great! I have been working hard on it during the last months. And nobody came to pick it up. I thought everybody had forgotten about me! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]: Do you have any idea how difficult it is to hold a pen when you have claws instead of hands? ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]: But - you know - now I have worked so hard on this report I somehow don't want to part with it. At least not without some decent payment. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  All right - listen - I know Fa'hradin would not approve of this, but I can't help it. I need some cheese! I need it now! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  And I will not give the report to you until you get me some! Meep!&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'': '''Cheese'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  Ok, have you brought me the cheese, I've asked for?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]: Meep! Meep! Great! Here is the spyreport for you!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  Remember - this conversation never took place!&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Wracamy z raportem do [[Fa'hradin]]'a:&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Aaaah... what have we here. A human - interesting. And such an ugly specimen, too... All right, human ''Gracz''. How can Ihelp you?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Mission'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Did you already retrieve the spyreport?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: You really have made it? You have the report? How come you did not get slaughtered? I must say I'm impressed. Your race will never cease to surprise me. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Well, let's see. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I think I need to talk to Gabel about this. I am sure he will know what to do. Perhaps you should have a word with him, too.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Farewell, human. I will always remember you. Unless I forget you, of course.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3 Misja: the sleeping lamp==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teraz musimy iść do [[NPC]] [[Gabel]]a, tak więc patrzymy na mapkę wyżej z wszystkimi [[NPC]] w Blue Djinn Tower, z którymi musimy porozmawiać. Ten znajduje się najwyżej.&lt;br /&gt;
&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Welcome, human ''Gracz'', to our humble abode.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Mission'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Sooo. Fa'hradin has told me about your extraordinary exploit, and I must say I am impressed. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Your fragile human form belies your courage and your fighting spirit. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: I hardly dare to ask you because you have already done so much for us, but there is a task to be done, and I cannot think of anybody else who would be better suited to fulfill it than you. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Think carefully, human, for this mission will bring you into real danger. Are you prepared to do us that final favour?&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'': '''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: All right. Listen! Thanks to Rata'mari's report we now know what Malor is up to: he wants to do to me what I have done to him - he wants to imprison me in Fa'hradin's lamp! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Of course, that won't happen. Now, we know his plans. ...&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabel]]: But I am aiming at something different. We have learnt one important thing: At this point of time, Malor does not have the lamp yet, which means it is still where he left it. We need that lamp! If we get it back we can imprison him again! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]:  From all we know the lamp is still in the Orc King's possession! Therefore I want to ask you to enter the well guarded halls over at Ulderek's Rock and find the lamp. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Once you have acquired the lamp you must enter Mal'ouquah again. Sneak into Malor's personal chambers and exchange his sleeping lamp with Fa'hradin's lamp! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]:  If you succeed, the war could be over one night later! I and all djinn will be in your debt forever! May Daraman watch over you!&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'': '''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]:  Farewell, stranger. May Uman open your minds and your hearts to Daraman's wisdom!&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Udajemy się do [[Orc Fortress]]. Radzę zabrać ze sobą master sorca i ek, ponieważ jest tam bardzo dużo potworów, z ktorymi nie damy sobie rady. Gdy już dojedziemy do króla, mowimy:&lt;br /&gt;
*hi (lecz przed tym radzę wlaczyc ''utamo vite'' i ''utani gran hur'', jeżeli jest taka opcja)&lt;br /&gt;
tutaj powinien zadziałać master sorcerer i ek. Gdy już uporamy się z gwardia przyzwaną przez króla, mowimy do niego:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: Harrrrk! You think you are strong now? You shall never escape my wrath! I am immortal!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Malor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: This cursed djinn king! I set him free from an enchanted lamp, and he cheated me!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Lamp'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: I can sense your evil intentions to imprison a djinn! You are longing for the lamp, which I still possess. ...&amp;lt;br&amp;gt;&lt;br /&gt;
[[The Orc King]]: Who do you want to trap in this cursed lamp?&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'':'''Malor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: I was waiting for this day! Take the lamp and let Malor feel my wrath!&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: We will meet again.&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Dostajemy od Króla lampę.&lt;/div&gt;</summary>
		<author><name>Pietras1988</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Blue_Djinn_Quest/Spoiler&amp;diff=50170</id>
		<title>Blue Djinn Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Blue_Djinn_Quest/Spoiler&amp;diff=50170"/>
				<updated>2008-01-13T11:53:50Z</updated>
		
		<summary type="html">&lt;p&gt;Pietras1988: poprawa licznych znaków diaktrycznych i interpunkcji. Nie chce mi się patrzeć co to za idiota nie używa Alta...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Blue Djinn Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
=Opis=&lt;br /&gt;
==Początek==&lt;br /&gt;
Płyniemy do miasta [[Ankrahmun]], w którym znajduje się [[NPC]] [[Melchior]], odnajdujemy go i piszemy do niego:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: Welcome, ''Gracz''! The lovely sound of your voice shines like a beam of light through my solitary darkness!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Word of Greeting '''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: I can tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might saveyour life one day. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you havemade your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Melchior]]: Farewell, stranger. May Uman the Wise guide your steps in this treacherous land.&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Kiedy opowie nam historię musimy iść do Blue Djinn Tower która znajduje się na północ od Ankrahmun a dokładniej tutaj &amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:BlueDjinnA1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
podchodzimy do NPC Umar i piszemy&lt;br /&gt;
&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''DJANNI'HAH'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: Whoa? You know the word! Amazing, ''Gracz''! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: I should go and tell Fa'hradin. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: Well. Why are you here anyway, ''Gracz''?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Passage'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: If you want to enter our fortress you have to become one of us and fight the Efreet. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: So, are you willing to do so?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: Are you sure? You pledge loyalty to king Gabel, who is... you know. And you are willing to never ever set foot on Efreets'territory, unless you want to kill them? Yes?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: Oh. Ok. Welcome then. You may pass. ...&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Umar]]: &amp;lt;salutes&amp;gt;Aaaa -tention!.&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Po tym przechodzimy przez drzwi z czerwoną klamką (te na prawo) i wchodzimy na drugie piętro.&lt;br /&gt;
&lt;br /&gt;
==1 Misja==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Podchodzimy do [[NPC]] o nazwie [[Bo'ques]] i piszemy:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''DJANNI'HAH'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Hey! A human! What are you doing in my kitchen, ''Gracz''?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Mission'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: My collection of recipes is almost complete. There are only but a few that are missing. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Hmmm... now that we talk about it. There is something you could help me with. Are you interested?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Fine! Even though I know so many recipes, I'm looking for the description of some dwarven meals. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: So, if you could bring me a cookbook of the dwarven kitchen I will reward you well.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Goodbye. I am sure you will come back for more. They all do.&lt;br /&gt;
----&lt;br /&gt;
Gdy juz z nim porozmawiamy idziemy do [[Maryza|Maryzy]] w [[Kazordoon]] po książkę kucharska i piszemy do niej:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maryza]]: Welcome to the Jolly Axeman, ''Gracz''. Have a good time!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Cookbook'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maryza]]: The cookbook of the famous dwarfish kitchen. You're lucky. I have a few copies on sale. Do you like one for 150 gold?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maryza]]: Here you are. Happy cooking!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maryza]]: Yeah, bye&lt;br /&gt;
----&lt;br /&gt;
'''Uwaga: Jeśli kiedyś już ja kupiliśmy, a teraz nie posiadamy, musimy ja kupić od innego gracza, bo od [[Maryza|Maryzy]] można tylko raz.'''&lt;br /&gt;
&lt;br /&gt;
Z naszego ekwipunku  zabiera nam 150[[gp]], a w zamian dostajemy książkę kucharska. Wracamy potem do [[NPC]] [[Bo'ques]] i piszemy:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Hey! A human! What are you doing in my kitchen, ''Gracz''?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Cookbook'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Do you have the cookbook of the dwarven kitchen with you? Can I have it?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: The book! You have it! Let me see! &amp;lt;browses the book&amp;gt; ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Dragon Egg Omelette, Dwarven beer sauce... it's all there. This is great! Here is your well-deserved reward. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Incidentally, I have talked to Fa'hradin about you during dinner. I think he might have some work for you. Why don't you talkto him about it?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bo'ques]]: Goodbye. I am sure you will come back for more. They all do.&lt;br /&gt;
----&lt;br /&gt;
Do naszego ekwipunku wpadają 3 [[Small Sapphire]] można je zatrzymać gdyż nie będą nam potrzebne w dalszych misjach.&lt;br /&gt;
&lt;br /&gt;
==2 Misja==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Następnie idziemy do [[NPC]] [[Fa'hradin]] (tego na balkonie) i mówimy:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Aaaah... what have we here. A human - interesting. And such an ugly specimen, too... All right, human ''Gracz''. How can Ihelp you?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Mission'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I have heard some good things about you from Bo'ques. But I don't know. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Well, all right. I do have a job for you. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: In order to stay informed about our enemy's doings, we have managed to plant a spy in Mal'ouquah. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: He has kept the Efreet and Malor under surveillance for quite some time. ...&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: But unfortunately, I have lost contact with him months ago. ...&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I do not fear for his safety because his cover is foolproof, but I cannot contact him either. This is where you come in. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I need you to infiltrate Mal'ouqhah, contact our man there and get his latest spyreport. The password is PIEDPIPER.Remember it well! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I do not have to add that this is a dangerous mission, do I? If you are discovered expect to be attacked! So good luck,human!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Farewell, human. I will always remember you. Unless I forget you, of course.&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Robimy bądź kupujemy [[Cheese|ser]] i idziemy do Green Djinn Tower. Tutaj trzeba iść do wieży lecz trochę inna drogą (mapka poniżej).&amp;lt;br/&amp;gt;&lt;br /&gt;
Gdy już uporaliśmy się z [[Green Djinn|Green Djinnem]] schodzimy schodami na dół gdzie spotykamy już dużo potworów. Taktyka &amp;quot;góra, dół&amp;quot; może okazać się skuteczna. Jest tu respawn 4 [[Green Djinn|Green Djinnów]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Gdy już je zabijemy szukamy [[NPC]] [[Rata'Mari]] (wygląda jak [[Rat|szczur]]) i piszemy do niego tak:&lt;br /&gt;
&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''PIEDPIPER'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]: Meep? I mean - hello! Sorry, ''Gracz''... Being a rat has kind of grown on me.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Spy report'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  You have come for the report? Great! I have been working hard on it during the last months. And nobody came to pick it up. I thought everybody had forgotten about me! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]: Do you have any idea how difficult it is to hold a pen when you have claws instead of hands? ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]: But - you know - now I have worked so hard on this report I somehow don't want to part with it. At least not without some decent payment. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  All right - listen - I know Fa'hradin would not approve of this, but I can't help it. I need some cheese! I need it now! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  And I will not give the report to you until you get me some! Meep!&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'': '''Cheese'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  Ok, have you brought me the cheese, I've asked for?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]: Meep! Meep! Great! Here is the spyreport for you!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Rata'Mari]]:  Remember - this conversation never took place!&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Wracamy z raportem do [[Fa'hradin]]'a:&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Aaaah... what have we here. A human - interesting. And such an ugly specimen, too... All right, human ''Gracz''. How can Ihelp you?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Mission'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Did you already retrieve the spyreport?&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: You really have made it? You have the report? How come you did not get slaughtered? I must say I'm impressed. Your race will never cease to surprise me. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Well, let's see. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: I think I need to talk to Gabel about this. I am sure he will know what to do. Perhaps you should have a word with him, too.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fa'hradin]]: Farewell, human. I will always remember you. Unless I forget you, of course.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==3 Misja: the sleeping lamp==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teraz musimy iść do [[NPC]] [[Gabel]]a, tak więc patrzymy na mapkę wyżej z wszystkimi [[NPC]] w Blue Djinn Tower, z którymi musimy porozmawiać. Ten znajduje się najwyżej.&lt;br /&gt;
&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Welcome, human ''Gracz'', to our humble abode.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Mission'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Sooo. Fa'hradin has told me about your extraordinary exploit, and I must say I am impressed. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Your fragile human form belies your courage and your fighting spirit. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: I hardly dare to ask you because you have already done so much for us, but there is a task to be done, and I cannot think of anybody else who would be better suited to fulfill it than you. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Think carefully, human, for this mission will bring you into real danger. Are you prepared to do us that final favour?&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'': '''Yes'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: All right. Listen! Thanks to Rata'mari's report we now know what Malor is up to: he wants to do to me what I have done to him - he wants to imprison me in Fa'hradin's lamp! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Of course, that won't happen. Now, we know his plans. ...&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabel]]: But I am aiming at something different. We have learnt one important thing: At this point of time, Malor does not have the lamp yet, which means it is still where he left it. We need that lamp! If we get it back we can imprison him again! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]:  From all we know the lamp is still in the Orc King's possession! Therefore I want to ask you to enter the well guarded halls over at Ulderek's Rock and find the lamp. ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]: Once you have acquired the lamp you must enter Mal'ouquah again. Sneak into Malor's personal chambers and exchange his sleeping lamp with Fa'hradin's lamp! ...&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]:  If you succeed, the war could be over one night later! I and all djinn will be in your debt forever! May Daraman watch over you!&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'': '''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gabel]]:  Farewell, stranger. May Uman open your minds and your hearts to Daraman's wisdom!&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Udajemy się do [[Orc Fortress]]. Radzę zabrać ze sobą master sorca i ek, ponieważ jest tam bardzo dużo potworów, z ktorymi nie damy sobie rady. Gdy już dojedziemy do króla, mowimy:&lt;br /&gt;
*hi (lecz przed tym radzę wlaczyc ''utamo vite'' i ''utani gran hur'', jeżeli jest taka opcja)&lt;br /&gt;
tutaj powinien zadziałac master sorcerer i ek. Gdy już uporamy się z gwardia przyzwaną przez króla, mowimy do niego:&lt;br /&gt;
====Rozmowa:====&lt;br /&gt;
''Gracz'': '''Hi'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: Harrrrk! You think you are strong now? You shall never escape my wrath! I am immortal!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'': '''Malor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: This cursed djinn king! I set him free from an enchanted lamp, and he cheated me!&amp;lt;br/&amp;gt;&lt;br /&gt;
''Gracz'':'''Lamp'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: I can sense your evil intentions to imprison a djinn! You are longing for the lamp, which I still possess. ...&amp;lt;br&amp;gt;&lt;br /&gt;
[[The Orc King]]: Who do you want to trap in this cursed lamp?&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'':'''Malor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: I was waiting for this day! Take the lamp and let Malor feel my wrath!&amp;lt;br&amp;gt;&lt;br /&gt;
''Gracz'':'''Bye'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[The Orc King]]: We will meet again.&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Dostajemy od Króla lampę.&lt;/div&gt;</summary>
		<author><name>Pietras1988</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Green_Djinn_Quest/Spoiler&amp;diff=50169</id>
		<title>Green Djinn Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Green_Djinn_Quest/Spoiler&amp;diff=50169"/>
				<updated>2008-01-13T11:47:37Z</updated>
		
		<summary type="html">&lt;p&gt;Pietras1988: poprawa kilkunastu błędów&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= Green Djinn Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Ankrahmun==&lt;br /&gt;
&lt;br /&gt;
1. Szukamy NPC [[Melchior]] (spaceruje zwykle w okolicach dp, a nieraz nieco dalej. Czasem gracze strapują go w dziwnym miejscu :P)&lt;br /&gt;
&lt;br /&gt;
2. Prowadzimy z nim następująca rozmowę: &lt;br /&gt;
*Hi&lt;br /&gt;
*Story&lt;br /&gt;
*Yes&lt;br /&gt;
Wysłuchujemy jego historii (strasznie przynudza), podczas której zdradza nam tajemne hasło [[DJANNI'HAH]]. Zapisujemy je! Mówmy: &lt;br /&gt;
*Greetings&lt;br /&gt;
*Yes&lt;br /&gt;
&lt;br /&gt;
==Oaza==&lt;br /&gt;
&lt;br /&gt;
1. Idziemy do Oazy Djinnów na pustyni.&lt;br /&gt;
&lt;br /&gt;
2. Następnie na zachód i wchodzimy na skałę.&lt;br /&gt;
&lt;br /&gt;
3. Wchodzimy na piętro +2, idziemy na zachód, schodzimy w dół. Idziemy na północ, a następnie skręcamy na zachód. po drodze zabijamy [[Hyaena|hieny]] i [[Cobra|cobry]].&lt;br /&gt;
&lt;br /&gt;
4. Trafiamy do budynku, w którym urzęduje Djinn NCP [[Ubaid]]. NIE MÓW &amp;quot;HI&amp;quot;!!&lt;br /&gt;
&lt;br /&gt;
5. Player - DJANNI'HAH&lt;br /&gt;
   Ubaid: What? You know the word, Arwex? All right then - I won't kill you. At      least, not now.&lt;br /&gt;
   Player - door&lt;br /&gt;
   Ubaid: Only the mighty Efreet, the true djinn of Tibia, may enter Mal'ouquah! ...&lt;br /&gt;
   Ubaid: All Marids and little worms like yourself should leave now or something bad may happen. Am I right?&lt;br /&gt;
   Player - no&lt;br /&gt;
   Ubaid: Of cour... Huh!? No!? I can't believe it! ...&lt;br /&gt;
   Ubaid: You... you got some nerves... Hmm. ...&lt;br /&gt;
   Player - yes&lt;br /&gt;
   Ubaid: So you pledge loyalty to king Malor and you are willing to never ever set foot on Marids' territory, unless you want to killthem? Yes?&lt;br /&gt;
   Player - yes&lt;br /&gt;
   Ubaid: Well then - welcome to Mal'ouquah. ...&lt;br /&gt;
 &lt;br /&gt;
[teraz możemy pójść dalej]&lt;br /&gt;
   &lt;br /&gt;
6. Wchodzimy na góre aż do [[Baa'leal]]sa.&lt;br /&gt;
&lt;br /&gt;
7. Mówimy: ''[[DJANNI'HAH]]'' - ''yes''. Dostajemy misję.&lt;br /&gt;
&lt;br /&gt;
==Carlin==&lt;br /&gt;
&lt;br /&gt;
1. Znajdź NPC Shauna w budynku koło wschodniego wyjścia z miasta.&lt;br /&gt;
&lt;br /&gt;
2. Powiedz: hi - waterpipe - yes&lt;br /&gt;
&lt;br /&gt;
3. Popłyń do Thais. Idź do więzienia znajdującego się pod biurem szeryfa, w południowo-wschodniej części miasta.&lt;br /&gt;
&lt;br /&gt;
4. Odnajdź NPC Partos&lt;br /&gt;
&lt;br /&gt;
5. Powiedz: hi - Ankrahmun - Supplies&lt;br /&gt;
&lt;br /&gt;
6. Wróć do Baa'lealsa&lt;br /&gt;
&lt;br /&gt;
7. Powiedz: DJANNI'HAH - mission - yes - Partos Otrzymujesz 600 gp i możliwość wykonywania następnej misji. Do wykonania kolejnych zadań potrzebujesz niezłej ekipy zdolnej do wyczyszczenia wieży Djinów i potrafiącej doprowadzić Cię do króla orków.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Alesar==&lt;br /&gt;
&lt;br /&gt;
1. Mówimy: ''[[DJANNI'HAH]]'' - ''mission'' - ''yes''&lt;br /&gt;
&lt;br /&gt;
2. Otrzymujemy misję odnalezienia &amp;quot;[[Tear of Daraman]]&amp;quot; znajdującego się w wieży [[Blue Djinn|niebieskich Djinnów]].&lt;br /&gt;
&lt;br /&gt;
3. Udajemy się na północ do przejścia górskiego między [[Ankrahmun]] a [[Darashia|Darashią]]. Wchodzimy na piętro +2, następnie schodzimy znów na +1, idziemy na zachód, aż do miejsca, w którym są małe kamyczki. Pod nimi znajdziemy zejście na dół. Schodzimy tam, idziemy kawałek na południe, gdzie znajduje się tylne wejście do wieży Djinnów.&lt;br /&gt;
&lt;br /&gt;
4. Wchodzimy do wieży i próbujemy dostać się na 4 piętro. Po drodze przyjdzie nam się zmierzyć z dużą ilością Djinnów i [[Marid]]ów. Jeśli wszystko będzie respnięte nie obejdzie się bez [[mag|sorca]] 60+, [[Ue]] i kilku bp [[Mana Fluid]]ów lub po prostu bez dobrej ekipy. Na 4 piętrze we wschodniej komnacie jest fontanna, na którą dajemy &amp;quot;use&amp;quot; i podnosimy z podłogi &amp;quot;[[Tear of Daraman]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
5. Wracamy do [[Alesar]]a. Raportujemy misję i bierzemy kolejną. Tym razem po misję idziemy do Malora.&lt;br /&gt;
&lt;br /&gt;
==Orc Fortress (OF Quest)==&lt;br /&gt;
&lt;br /&gt;
1. Zabijamy wszystko. Podchodzimy do króla i mówimy &amp;quot;hi&amp;quot;. Jeśli to pierwszy raz kiedy mówisz do niego hi przyzywa 3 warlordy i 3 leadery. Zabijamy je. Znów podchodzimy do króla mówimy: hi - malor - lamp - malor - yes.&lt;br /&gt;
&lt;br /&gt;
2. Znów udajemy się do wieży niebieskich djinnów. Tym razem wchodzimy aż na 6 piętro. W zachodniej komnacie jest lampa. Podchodzimy do niej i &amp;quot;używamy&amp;quot; jej. Tym samym podmieniamy ją ze swoją lampą którą mamy w bp. Podnosimy lampę z podłogi.&lt;br /&gt;
&lt;br /&gt;
3. Wracamy do króla zielonych djinnów.&lt;br /&gt;
&lt;br /&gt;
4. Mówimy: [[DJANNI'HAH]] - report mission - odpowiadamy yes. KONIEC ! Teraz możesz sprzedawać u zielonych djinnów.&lt;/div&gt;</summary>
		<author><name>Pietras1988</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Amber%27s_Lost_Notebook_Quest&amp;diff=50167</id>
		<title>Amber's Lost Notebook Quest</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Amber%27s_Lost_Notebook_Quest&amp;diff=50167"/>
				<updated>2008-01-13T11:44:11Z</updated>
		
		<summary type="html">&lt;p&gt;Pietras1988: sie --&amp;gt; się&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Quest&amp;lt;includeonly&amp;gt;/{{{1}}}&amp;lt;/includeonly&amp;gt;|&lt;br /&gt;
|   premium    = Nie&lt;br /&gt;
|   name       = Amber's Lost Notebook Quest&lt;br /&gt;
|   aka        = Short Sword Quest&lt;br /&gt;
|   reward     = [[Notatnik Amber (książka)|Notatnik Amber]], który wymienia się na [[Short Sword]]&lt;br /&gt;
|   location   = [[Rookgaard]]&lt;br /&gt;
|   lvl        = -&lt;br /&gt;
|   dangers    = [[Poison Spider]]y, [[Spider]]y, [[Bug]]i, [[Wolf|Wilki]]&lt;br /&gt;
|   legend     = Amber dawniej była podróżniczką. Jako jedyna wróciła z mainlandu na [[Rookgaard]] - tratwą. Zostawiła na niej swój notatnik, ponieważ zaraz po przybyciu rzuciły się na nią [[Spider|pająki]], [[Poison Spider|trujące pająki]], [[Bug|żuki]] i [[Wolf|wilki]]. Boi się wrócić po notatnik (ma fobię przed pająkami). Zamierza go odkupić oferując nagrodę.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pietras1988</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=U%C5%BCytkownik:Pietras1988&amp;diff=50166</id>
		<title>Użytkownik:Pietras1988</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=U%C5%BCytkownik:Pietras1988&amp;diff=50166"/>
				<updated>2008-01-13T11:43:12Z</updated>
		
		<summary type="html">&lt;p&gt;Pietras1988: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;http://kurow-wiki.openhosting.pl&amp;lt;/big&amp;gt;'''&lt;/div&gt;</summary>
		<author><name>Pietras1988</name></author>	</entry>

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