<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="pl">
		<id>https://www.tibia-wiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Julija81</id>
		<title>Tibia Wiki - Wkład użytkownika [pl]</title>
		<link rel="self" type="application/atom+xml" href="https://www.tibia-wiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Julija81"/>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/wiki/Specjalna:Wk%C5%82ad/Julija81"/>
		<updated>2026-07-11T20:45:56Z</updated>
		<subtitle>Wkład użytkownika</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Rottin_Wood_and_the_Married_Men_Quest/Spoiler&amp;diff=179754</id>
		<title>Rottin Wood and the Married Men Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Rottin_Wood_and_the_Married_Men_Quest/Spoiler&amp;diff=179754"/>
				<updated>2010-12-31T07:41:34Z</updated>
		
		<summary type="html">&lt;p&gt;Julija81: /* Potrzebne przedmioty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Rottin Wood and the Married Men Quest}}&lt;br /&gt;
===Potrzebne przedmioty===&lt;br /&gt;
*{{GS|Obsidian Knife}} lub {{GS|Kitchen Knife}} lub  {{GS|Sneaky Stabber of Eliteness}}&lt;br /&gt;
*{{GS|Hammer}}&lt;br /&gt;
&lt;br /&gt;
===Misja 1: Lucky Charms===&lt;br /&gt;
Udajemy się do kryjówki [[Rottin Wood]]a, złodzieja który okrada bogatych, a łupy rozdaje ubogim. Lub swoim kompanom. Rozmawaimy z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Oh, you want some work? You can help us, alright. Did you know that the people of the city think those rabbit feet are actually lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good, because that is exactly what you will help us with - getting more 'lucky charms'. If we won't get our hands on new charms in time, we will surely have to starve... during the autumn. That would be a hard time for all of us. So... you in?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Fine, now hurry into the woods and find some rabbits. Find them and kill them that is. Use a sharp, thin knife to get the rabbit foot and be careful not to destroy it - no one would buy it in a bad condition after all. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you gathered some rabbit feet, put one of our - handcrafted by the guys - ribbons on each of them. That will make two lucky charms per rabbit. ...&lt;br /&gt;
*[[Rottin Wood]]: We will need at least seven. And seven is a lucky number, don't you think? Heh. ...&lt;br /&gt;
*[[Rottin Wood]]: If you need some more ribbons just come back to me and I will see what I can do.&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem, jest zdobycie 7 [[Rabbit's Foot Lucky Charm|szczęśliwych amuletów]] z [[Rabbit's Foot|łap królika]]. Na południe od obozu, znajduje się polana i las, w którym jest ich sporo. Do tego, będziemy potrzebowali [[Obsidian Knife|obsydianowego]] lub zwykłego, [[Kitchen Knife|kuchennego noża]]. Kiedy po zabiciu zwierzyny odczekamy 10 sekund, możemy użyć na jej ciele noża:&lt;br /&gt;
*Żadna z nóg królika nie jest w świetnym stanie, nic z tego.&lt;br /&gt;
*Jedna noga tego królika jest w dobrym stanie i ją bierzemy.&lt;br /&gt;
*Królik miał dwie nogi w świetnym stanie, bierzemy je, aby zrobić z nich amulet.&lt;br /&gt;
Kiedy już mamy wszystkie 7 [[Rabbit's Foot|nóg]], obwiązujemy je [[Handcrafted Ribbon|tasiemką]]. Po tym, amulety są już gotowe, więc zanosimy je do [[Rottin Wood]]a.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Good to see you back. Now, did you bring us the lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good hunt. That will be enough to help us uhm... get through the winter yes. Now if you want to help us getting even more lucky charms, you can always ask.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 100 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
&lt;br /&gt;
===Misja 2: In a State of Disrepair===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Of course, of course, there is indeed something you can help us with. Remember that we also have some tasks for you. So, are you ready for another quest to help the men of the forest?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: There is a problem with one of our deer stands. Right. Well, there are two problems, our deer stands - and some of the walls of the buildings in the camp are broken. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, the guys built all of that themselves. Sure, at first it didn't quite work out as we planned and in the end we had to tear down half the forest - but - it was worth it. ...&lt;br /&gt;
*[[Rottin Wood]]: Still, most of the camp is kind of... broken now. And someone with a good hammer and a steady hand needs to fix that. Or I am afraid we will have to freeze... during the cold evenings... well you know, hard times. ...&lt;br /&gt;
*[[Rottin Wood]]: So what do you say, in for this one?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good, good. Do you remember the old saying? If it ain't broken, it was not made by us. Now, off you go!&lt;br /&gt;
&lt;br /&gt;
Naszą misją jest zaprawienie 6 zniszczonych ścian obozu, aby łowcy nie zamarzli podczas chłodnych poranków. Zniszczone ściany wyglądają jakby były wypalone i można je znaleźć praktycznie na każdej chacie. Aby je naprawić, używamy na nich [[Hammer|młotka]].&lt;br /&gt;
:[[Plik:RWQ2-In a State of Disrepair1.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, wracamy do zleceniodawcy.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Ah there you are. So, did you repair all the broken structures?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Mmmmh, I have to say - good workmanship. No doubt. Yes, the person who made that tool you used to fix all this was a pure professional. Something I can't say about your work, though. ...&lt;br /&gt;
*[[Rottin Wood]]: The walls look as if they will come off in a matter of hours. Oh well, you can always come back and repair this mess, ask me for a task if you want to. Yeah, yeah and here's your reward for today.&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 500 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Misja 3: Bushwhacking===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Oh ''gracz'' my good friend, good to see you! Today you will help us with a very important task. Very important indeed. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, a large group of merchants is travelling from Thais to Venore and they are crossing the forest to shorten their way - can you believe it? ...&lt;br /&gt;
*[[Rottin Wood]]: They will enter the forest near our camp which is where you come in - uhm I mean you do want to help us with this, right?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Right, now before the merchants enter the woods, you will install several traps - nothing too dangerous, just nets and ropes. ...&lt;br /&gt;
*[[Rottin Wood]]: When they enter said area which is located close to our hidden camp, they will be trapped and you can... lighten their heavy burden of valuable goods. ...&lt;br /&gt;
*[[Rottin Wood]]: There is but a tiny little catch - we cannot help you laying these traps. You know, some of the guys became sick recently, we talk about several broken legs here, one almost lost his arm ...&lt;br /&gt;
*[[Rottin Wood]]: So... it's entirely up to you, will you do this or not?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Alright very good. Now the only thing you need to do is taking these traps and moving out to the area I have marked on your map where you need to place them. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you did that go to the large high seat near the camp and watch for the travelling merchants. ...&lt;br /&gt;
*[[Rottin Wood]]: Once all of them are trapped in the nets, you can go down and gather anything of value you can find. But only take what we... you really need - around 100 gold should be enough for any man to take. ...&lt;br /&gt;
*[[Rottin Wood]]: We have manners after all, haven't we. ...&lt;br /&gt;
*[[Rottin Wood]]: My men will take their share of course and... help you relieve the merchants of any valuables. ...&lt;br /&gt;
*[[Rottin Wood]]: You're done if you get at least... let's say 5 of these fools. Return to me and you will be rewarded. ...&lt;br /&gt;
*[[Rottin Wood]]: Off you go and - good hunt, heh.&lt;br /&gt;
[[Plik:RWQ3-BushwhackingMap.png|frame|right|Polana.]]&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem jest nastraszenie kupców, którzy omyłkowo wchodzą na teren obozu. Zaraz przy wejściu, na specjalnym polu, musimy rozstawić [[Net|pułapki]]. Najlepiej rozłożyć [[Net|je]] w równych odstępach (trzeba je użyć na ziemi), ponieważ [[Travelling Merchant|podróżujący kupcy]] będą musieli na nie nadepnąć.&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Plik:RWQ3-Bushwhacking1.png]] [[Plik:RWQ3-Bushwhacking2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Nie ważne czy kupcy wpadli już w sidła, musimy odczekać około 10 minut, po czym drzewo zagradzające wejście na polankę zniknie. Musimy wtedy szybko wejść i rozplątać każdego kupca, a także wziąć trochę kosztowności, ale tylko tyle ile jest nam naprawdę potrzebne - czyli 100 [[gp|sztuk złota]]. Kiedy już nastraszymy 5 kupców, wracamy do [[Rottin Wood|Rottina]].&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Plik:RWQ3-Bushwhacking3.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: You did it!! And I assume you took only what you needed? Heh. No, I know it. Because my men took the rest. Thanks for helping us, you did a very good job. In fact I have a little 'extra' for you here, thanks again.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 1000 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
&lt;br /&gt;
===Zadanie dzienne: Lucky Loop===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''lucky charms'''&lt;br /&gt;
*[[Rottin Wood]]: Are you ready to get more 'lucky charms'? You know, if we won't get our hands on new charms in time, we will surely have to starve... during the autumn. That would be a hard time for all of us. So... you in once again?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Fine, now hurry into the woods and find some rabbits. Find them and kill them that is. Use a sharp, thin knife to get the rabbit foot and be careful not to destroy it - no one would buy it in a bad condition after all. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you gathered some rabbit feet, put one of our - handcrafted by the guys - ribbons on each of them. That will make two lucky charms per rabbit. ...&lt;br /&gt;
*[[Rottin Wood]]: We will need at least seven. And seven is a lucky number, don't you think? Heh. ...&lt;br /&gt;
*[[Rottin Wood]]: If you need some more ribbons just come back to me and I will see what I can do.&lt;br /&gt;
&lt;br /&gt;
Polega ono na ponownym zrobieniu 7 [[Rabbit's Foot Lucky Charm|amuletów]]. Aby zdać raport z misji, powtarzamy dialog.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''lucky charms'''&lt;br /&gt;
*[[Rottin Wood]]: Good to see you back. Now, did you bring us the lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good hunt. That will be enough to help us uhm... get through the winter yes. Here is your reward for today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*W nagrodę otrzymamy: 500 [[gp]] lub 300 [[gp]] i [[Time Ring]]&lt;br /&gt;
===Zadanie dzienne: Handyman===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''repair'''&lt;br /&gt;
*[[Rottin Wood]]: Ah yes, the sorry state of the camp... after your last repair. There is indeed a lot to do, some of the makeshift walls came down already. So, you know, would you...?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: There is a problem with one of our deer stands. Right. Well, there are two problems, our deer stands - and some of the walls of the buildings in the camp are broken. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, the guys built all of that themselves. Sure, at first it didn't quite work out as we planned and in the end we had to tear down half the forest - but - it was worth it. ...&lt;br /&gt;
*[[Rottin Wood]]: Still, most of the camp is kind of... broken now. And someone with a good hammer and a steady hand needs to fix that. Or I am afraid we will have to freeze... during the cold evenings... well, you know, hard times. ...&lt;br /&gt;
*[[Rottin Wood]]: So what do you say, in for this one?&lt;br /&gt;
*''Gracz'': '''yes''' &lt;br /&gt;
*[[Rottin Wood]]: Good, good. Do you remember the old saying? If it ain't broke, it was not made by us. Now, off you go!&lt;br /&gt;
&lt;br /&gt;
To zadanie, polega na ponownym naprawieniu 6 ścian obozu, tak jak w drugiej misji. Aby zdać raport z misji, powtarzamy dialog.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''repair'''&lt;br /&gt;
*[[Rottin Wood]]: Welcome back, did you repair all the broken structures?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Mmmmh, I have to say - good workmanship. No doubt. Yes, the person who made that tool you used to fix all this was a pure professional. Something I can't say about your work, though. ...&lt;br /&gt;
*[[Rottin Wood]]: The walls look as if they will come off in a matter of hours. Oh well, you can always come back and repair this mess, ask me for a task if you want to. Yeah, yeah and here's your reward for today.&lt;br /&gt;
&lt;br /&gt;
*W nagrodę otrzymamy: 500 [[gp]]&lt;/div&gt;</summary>
		<author><name>Julija81</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Rottin_Wood_and_the_Married_Men_Quest/Spoiler&amp;diff=179753</id>
		<title>Rottin Wood and the Married Men Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Rottin_Wood_and_the_Married_Men_Quest/Spoiler&amp;diff=179753"/>
				<updated>2010-12-31T07:41:11Z</updated>
		
		<summary type="html">&lt;p&gt;Julija81: /* Potrzebne przedmioty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Rottin Wood and the Married Men Quest}}&lt;br /&gt;
===Potrzebne przedmioty===&lt;br /&gt;
*{{GS|Obsidian Knife}} lub {{GS|Kitchen Knife}} lub  {{GS|Sneaky Stabber of Eliteness}}  albo  {{GS|Cake}}&lt;br /&gt;
*{{GS|Hammer}}&lt;br /&gt;
&lt;br /&gt;
===Misja 1: Lucky Charms===&lt;br /&gt;
Udajemy się do kryjówki [[Rottin Wood]]a, złodzieja który okrada bogatych, a łupy rozdaje ubogim. Lub swoim kompanom. Rozmawaimy z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Oh, you want some work? You can help us, alright. Did you know that the people of the city think those rabbit feet are actually lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good, because that is exactly what you will help us with - getting more 'lucky charms'. If we won't get our hands on new charms in time, we will surely have to starve... during the autumn. That would be a hard time for all of us. So... you in?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Fine, now hurry into the woods and find some rabbits. Find them and kill them that is. Use a sharp, thin knife to get the rabbit foot and be careful not to destroy it - no one would buy it in a bad condition after all. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you gathered some rabbit feet, put one of our - handcrafted by the guys - ribbons on each of them. That will make two lucky charms per rabbit. ...&lt;br /&gt;
*[[Rottin Wood]]: We will need at least seven. And seven is a lucky number, don't you think? Heh. ...&lt;br /&gt;
*[[Rottin Wood]]: If you need some more ribbons just come back to me and I will see what I can do.&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem, jest zdobycie 7 [[Rabbit's Foot Lucky Charm|szczęśliwych amuletów]] z [[Rabbit's Foot|łap królika]]. Na południe od obozu, znajduje się polana i las, w którym jest ich sporo. Do tego, będziemy potrzebowali [[Obsidian Knife|obsydianowego]] lub zwykłego, [[Kitchen Knife|kuchennego noża]]. Kiedy po zabiciu zwierzyny odczekamy 10 sekund, możemy użyć na jej ciele noża:&lt;br /&gt;
*Żadna z nóg królika nie jest w świetnym stanie, nic z tego.&lt;br /&gt;
*Jedna noga tego królika jest w dobrym stanie i ją bierzemy.&lt;br /&gt;
*Królik miał dwie nogi w świetnym stanie, bierzemy je, aby zrobić z nich amulet.&lt;br /&gt;
Kiedy już mamy wszystkie 7 [[Rabbit's Foot|nóg]], obwiązujemy je [[Handcrafted Ribbon|tasiemką]]. Po tym, amulety są już gotowe, więc zanosimy je do [[Rottin Wood]]a.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Good to see you back. Now, did you bring us the lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good hunt. That will be enough to help us uhm... get through the winter yes. Now if you want to help us getting even more lucky charms, you can always ask.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 100 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
&lt;br /&gt;
===Misja 2: In a State of Disrepair===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Of course, of course, there is indeed something you can help us with. Remember that we also have some tasks for you. So, are you ready for another quest to help the men of the forest?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: There is a problem with one of our deer stands. Right. Well, there are two problems, our deer stands - and some of the walls of the buildings in the camp are broken. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, the guys built all of that themselves. Sure, at first it didn't quite work out as we planned and in the end we had to tear down half the forest - but - it was worth it. ...&lt;br /&gt;
*[[Rottin Wood]]: Still, most of the camp is kind of... broken now. And someone with a good hammer and a steady hand needs to fix that. Or I am afraid we will have to freeze... during the cold evenings... well you know, hard times. ...&lt;br /&gt;
*[[Rottin Wood]]: So what do you say, in for this one?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good, good. Do you remember the old saying? If it ain't broken, it was not made by us. Now, off you go!&lt;br /&gt;
&lt;br /&gt;
Naszą misją jest zaprawienie 6 zniszczonych ścian obozu, aby łowcy nie zamarzli podczas chłodnych poranków. Zniszczone ściany wyglądają jakby były wypalone i można je znaleźć praktycznie na każdej chacie. Aby je naprawić, używamy na nich [[Hammer|młotka]].&lt;br /&gt;
:[[Plik:RWQ2-In a State of Disrepair1.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, wracamy do zleceniodawcy.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Ah there you are. So, did you repair all the broken structures?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Mmmmh, I have to say - good workmanship. No doubt. Yes, the person who made that tool you used to fix all this was a pure professional. Something I can't say about your work, though. ...&lt;br /&gt;
*[[Rottin Wood]]: The walls look as if they will come off in a matter of hours. Oh well, you can always come back and repair this mess, ask me for a task if you want to. Yeah, yeah and here's your reward for today.&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 500 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Misja 3: Bushwhacking===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Oh ''gracz'' my good friend, good to see you! Today you will help us with a very important task. Very important indeed. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, a large group of merchants is travelling from Thais to Venore and they are crossing the forest to shorten their way - can you believe it? ...&lt;br /&gt;
*[[Rottin Wood]]: They will enter the forest near our camp which is where you come in - uhm I mean you do want to help us with this, right?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Right, now before the merchants enter the woods, you will install several traps - nothing too dangerous, just nets and ropes. ...&lt;br /&gt;
*[[Rottin Wood]]: When they enter said area which is located close to our hidden camp, they will be trapped and you can... lighten their heavy burden of valuable goods. ...&lt;br /&gt;
*[[Rottin Wood]]: There is but a tiny little catch - we cannot help you laying these traps. You know, some of the guys became sick recently, we talk about several broken legs here, one almost lost his arm ...&lt;br /&gt;
*[[Rottin Wood]]: So... it's entirely up to you, will you do this or not?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Alright very good. Now the only thing you need to do is taking these traps and moving out to the area I have marked on your map where you need to place them. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you did that go to the large high seat near the camp and watch for the travelling merchants. ...&lt;br /&gt;
*[[Rottin Wood]]: Once all of them are trapped in the nets, you can go down and gather anything of value you can find. But only take what we... you really need - around 100 gold should be enough for any man to take. ...&lt;br /&gt;
*[[Rottin Wood]]: We have manners after all, haven't we. ...&lt;br /&gt;
*[[Rottin Wood]]: My men will take their share of course and... help you relieve the merchants of any valuables. ...&lt;br /&gt;
*[[Rottin Wood]]: You're done if you get at least... let's say 5 of these fools. Return to me and you will be rewarded. ...&lt;br /&gt;
*[[Rottin Wood]]: Off you go and - good hunt, heh.&lt;br /&gt;
[[Plik:RWQ3-BushwhackingMap.png|frame|right|Polana.]]&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem jest nastraszenie kupców, którzy omyłkowo wchodzą na teren obozu. Zaraz przy wejściu, na specjalnym polu, musimy rozstawić [[Net|pułapki]]. Najlepiej rozłożyć [[Net|je]] w równych odstępach (trzeba je użyć na ziemi), ponieważ [[Travelling Merchant|podróżujący kupcy]] będą musieli na nie nadepnąć.&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Plik:RWQ3-Bushwhacking1.png]] [[Plik:RWQ3-Bushwhacking2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Nie ważne czy kupcy wpadli już w sidła, musimy odczekać około 10 minut, po czym drzewo zagradzające wejście na polankę zniknie. Musimy wtedy szybko wejść i rozplątać każdego kupca, a także wziąć trochę kosztowności, ale tylko tyle ile jest nam naprawdę potrzebne - czyli 100 [[gp|sztuk złota]]. Kiedy już nastraszymy 5 kupców, wracamy do [[Rottin Wood|Rottina]].&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Plik:RWQ3-Bushwhacking3.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: You did it!! And I assume you took only what you needed? Heh. No, I know it. Because my men took the rest. Thanks for helping us, you did a very good job. In fact I have a little 'extra' for you here, thanks again.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 1000 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
&lt;br /&gt;
===Zadanie dzienne: Lucky Loop===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''lucky charms'''&lt;br /&gt;
*[[Rottin Wood]]: Are you ready to get more 'lucky charms'? You know, if we won't get our hands on new charms in time, we will surely have to starve... during the autumn. That would be a hard time for all of us. So... you in once again?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Fine, now hurry into the woods and find some rabbits. Find them and kill them that is. Use a sharp, thin knife to get the rabbit foot and be careful not to destroy it - no one would buy it in a bad condition after all. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you gathered some rabbit feet, put one of our - handcrafted by the guys - ribbons on each of them. That will make two lucky charms per rabbit. ...&lt;br /&gt;
*[[Rottin Wood]]: We will need at least seven. And seven is a lucky number, don't you think? Heh. ...&lt;br /&gt;
*[[Rottin Wood]]: If you need some more ribbons just come back to me and I will see what I can do.&lt;br /&gt;
&lt;br /&gt;
Polega ono na ponownym zrobieniu 7 [[Rabbit's Foot Lucky Charm|amuletów]]. Aby zdać raport z misji, powtarzamy dialog.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''lucky charms'''&lt;br /&gt;
*[[Rottin Wood]]: Good to see you back. Now, did you bring us the lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good hunt. That will be enough to help us uhm... get through the winter yes. Here is your reward for today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*W nagrodę otrzymamy: 500 [[gp]] lub 300 [[gp]] i [[Time Ring]]&lt;br /&gt;
===Zadanie dzienne: Handyman===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''repair'''&lt;br /&gt;
*[[Rottin Wood]]: Ah yes, the sorry state of the camp... after your last repair. There is indeed a lot to do, some of the makeshift walls came down already. So, you know, would you...?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: There is a problem with one of our deer stands. Right. Well, there are two problems, our deer stands - and some of the walls of the buildings in the camp are broken. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, the guys built all of that themselves. Sure, at first it didn't quite work out as we planned and in the end we had to tear down half the forest - but - it was worth it. ...&lt;br /&gt;
*[[Rottin Wood]]: Still, most of the camp is kind of... broken now. And someone with a good hammer and a steady hand needs to fix that. Or I am afraid we will have to freeze... during the cold evenings... well, you know, hard times. ...&lt;br /&gt;
*[[Rottin Wood]]: So what do you say, in for this one?&lt;br /&gt;
*''Gracz'': '''yes''' &lt;br /&gt;
*[[Rottin Wood]]: Good, good. Do you remember the old saying? If it ain't broke, it was not made by us. Now, off you go!&lt;br /&gt;
&lt;br /&gt;
To zadanie, polega na ponownym naprawieniu 6 ścian obozu, tak jak w drugiej misji. Aby zdać raport z misji, powtarzamy dialog.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''repair'''&lt;br /&gt;
*[[Rottin Wood]]: Welcome back, did you repair all the broken structures?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Mmmmh, I have to say - good workmanship. No doubt. Yes, the person who made that tool you used to fix all this was a pure professional. Something I can't say about your work, though. ...&lt;br /&gt;
*[[Rottin Wood]]: The walls look as if they will come off in a matter of hours. Oh well, you can always come back and repair this mess, ask me for a task if you want to. Yeah, yeah and here's your reward for today.&lt;br /&gt;
&lt;br /&gt;
*W nagrodę otrzymamy: 500 [[gp]]&lt;/div&gt;</summary>
		<author><name>Julija81</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Rottin_Wood_and_the_Married_Men_Quest/Spoiler&amp;diff=179752</id>
		<title>Rottin Wood and the Married Men Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Rottin_Wood_and_the_Married_Men_Quest/Spoiler&amp;diff=179752"/>
				<updated>2010-12-31T06:38:45Z</updated>
		
		<summary type="html">&lt;p&gt;Julija81: /* Potrzebne przedmioty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Rottin Wood and the Married Men Quest}}&lt;br /&gt;
===Potrzebne przedmioty===&lt;br /&gt;
*{{GS|Obsidian Knife}} lub {{GS|Kitchen Knife}} lub  {{GS|Sneaky Stabber of Eliteness}}&lt;br /&gt;
*{{GS|Hammer}}&lt;br /&gt;
&lt;br /&gt;
===Misja 1: Lucky Charms===&lt;br /&gt;
Udajemy się do kryjówki [[Rottin Wood]]a, złodzieja który okrada bogatych, a łupy rozdaje ubogim. Lub swoim kompanom. Rozmawaimy z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Oh, you want some work? You can help us, alright. Did you know that the people of the city think those rabbit feet are actually lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good, because that is exactly what you will help us with - getting more 'lucky charms'. If we won't get our hands on new charms in time, we will surely have to starve... during the autumn. That would be a hard time for all of us. So... you in?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Fine, now hurry into the woods and find some rabbits. Find them and kill them that is. Use a sharp, thin knife to get the rabbit foot and be careful not to destroy it - no one would buy it in a bad condition after all. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you gathered some rabbit feet, put one of our - handcrafted by the guys - ribbons on each of them. That will make two lucky charms per rabbit. ...&lt;br /&gt;
*[[Rottin Wood]]: We will need at least seven. And seven is a lucky number, don't you think? Heh. ...&lt;br /&gt;
*[[Rottin Wood]]: If you need some more ribbons just come back to me and I will see what I can do.&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem, jest zdobycie 7 [[Rabbit's Foot Lucky Charm|szczęśliwych amuletów]] z [[Rabbit's Foot|łap królika]]. Na południe od obozu, znajduje się polana i las, w którym jest ich sporo. Do tego, będziemy potrzebowali [[Obsidian Knife|obsydianowego]] lub zwykłego, [[Kitchen Knife|kuchennego noża]]. Kiedy po zabiciu zwierzyny odczekamy 10 sekund, możemy użyć na jej ciele noża:&lt;br /&gt;
*Żadna z nóg królika nie jest w świetnym stanie, nic z tego.&lt;br /&gt;
*Jedna noga tego królika jest w dobrym stanie i ją bierzemy.&lt;br /&gt;
*Królik miał dwie nogi w świetnym stanie, bierzemy je, aby zrobić z nich amulet.&lt;br /&gt;
Kiedy już mamy wszystkie 7 [[Rabbit's Foot|nóg]], obwiązujemy je [[Handcrafted Ribbon|tasiemką]]. Po tym, amulety są już gotowe, więc zanosimy je do [[Rottin Wood]]a.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Good to see you back. Now, did you bring us the lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good hunt. That will be enough to help us uhm... get through the winter yes. Now if you want to help us getting even more lucky charms, you can always ask.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 100 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
&lt;br /&gt;
===Misja 2: In a State of Disrepair===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Of course, of course, there is indeed something you can help us with. Remember that we also have some tasks for you. So, are you ready for another quest to help the men of the forest?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: There is a problem with one of our deer stands. Right. Well, there are two problems, our deer stands - and some of the walls of the buildings in the camp are broken. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, the guys built all of that themselves. Sure, at first it didn't quite work out as we planned and in the end we had to tear down half the forest - but - it was worth it. ...&lt;br /&gt;
*[[Rottin Wood]]: Still, most of the camp is kind of... broken now. And someone with a good hammer and a steady hand needs to fix that. Or I am afraid we will have to freeze... during the cold evenings... well you know, hard times. ...&lt;br /&gt;
*[[Rottin Wood]]: So what do you say, in for this one?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good, good. Do you remember the old saying? If it ain't broken, it was not made by us. Now, off you go!&lt;br /&gt;
&lt;br /&gt;
Naszą misją jest zaprawienie 6 zniszczonych ścian obozu, aby łowcy nie zamarzli podczas chłodnych poranków. Zniszczone ściany wyglądają jakby były wypalone i można je znaleźć praktycznie na każdej chacie. Aby je naprawić, używamy na nich [[Hammer|młotka]].&lt;br /&gt;
:[[Plik:RWQ2-In a State of Disrepair1.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, wracamy do zleceniodawcy.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Ah there you are. So, did you repair all the broken structures?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Mmmmh, I have to say - good workmanship. No doubt. Yes, the person who made that tool you used to fix all this was a pure professional. Something I can't say about your work, though. ...&lt;br /&gt;
*[[Rottin Wood]]: The walls look as if they will come off in a matter of hours. Oh well, you can always come back and repair this mess, ask me for a task if you want to. Yeah, yeah and here's your reward for today.&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 500 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Misja 3: Bushwhacking===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Oh ''gracz'' my good friend, good to see you! Today you will help us with a very important task. Very important indeed. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, a large group of merchants is travelling from Thais to Venore and they are crossing the forest to shorten their way - can you believe it? ...&lt;br /&gt;
*[[Rottin Wood]]: They will enter the forest near our camp which is where you come in - uhm I mean you do want to help us with this, right?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Right, now before the merchants enter the woods, you will install several traps - nothing too dangerous, just nets and ropes. ...&lt;br /&gt;
*[[Rottin Wood]]: When they enter said area which is located close to our hidden camp, they will be trapped and you can... lighten their heavy burden of valuable goods. ...&lt;br /&gt;
*[[Rottin Wood]]: There is but a tiny little catch - we cannot help you laying these traps. You know, some of the guys became sick recently, we talk about several broken legs here, one almost lost his arm ...&lt;br /&gt;
*[[Rottin Wood]]: So... it's entirely up to you, will you do this or not?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Alright very good. Now the only thing you need to do is taking these traps and moving out to the area I have marked on your map where you need to place them. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you did that go to the large high seat near the camp and watch for the travelling merchants. ...&lt;br /&gt;
*[[Rottin Wood]]: Once all of them are trapped in the nets, you can go down and gather anything of value you can find. But only take what we... you really need - around 100 gold should be enough for any man to take. ...&lt;br /&gt;
*[[Rottin Wood]]: We have manners after all, haven't we. ...&lt;br /&gt;
*[[Rottin Wood]]: My men will take their share of course and... help you relieve the merchants of any valuables. ...&lt;br /&gt;
*[[Rottin Wood]]: You're done if you get at least... let's say 5 of these fools. Return to me and you will be rewarded. ...&lt;br /&gt;
*[[Rottin Wood]]: Off you go and - good hunt, heh.&lt;br /&gt;
[[Plik:RWQ3-BushwhackingMap.png|frame|right|Polana.]]&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem jest nastraszenie kupców, którzy omyłkowo wchodzą na teren obozu. Zaraz przy wejściu, na specjalnym polu, musimy rozstawić [[Net|pułapki]]. Najlepiej rozłożyć [[Net|je]] w równych odstępach (trzeba je użyć na ziemi), ponieważ [[Travelling Merchant|podróżujący kupcy]] będą musieli na nie nadepnąć.&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Plik:RWQ3-Bushwhacking1.png]] [[Plik:RWQ3-Bushwhacking2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Nie ważne czy kupcy wpadli już w sidła, musimy odczekać około 10 minut, po czym drzewo zagradzające wejście na polankę zniknie. Musimy wtedy szybko wejść i rozplątać każdego kupca, a także wziąć trochę kosztowności, ale tylko tyle ile jest nam naprawdę potrzebne - czyli 100 [[gp|sztuk złota]]. Kiedy już nastraszymy 5 kupców, wracamy do [[Rottin Wood|Rottina]].&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Plik:RWQ3-Bushwhacking3.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: You did it!! And I assume you took only what you needed? Heh. No, I know it. Because my men took the rest. Thanks for helping us, you did a very good job. In fact I have a little 'extra' for you here, thanks again.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 1000 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
&lt;br /&gt;
===Zadanie dzienne: Lucky Loop===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''lucky charms'''&lt;br /&gt;
*[[Rottin Wood]]: Are you ready to get more 'lucky charms'? You know, if we won't get our hands on new charms in time, we will surely have to starve... during the autumn. That would be a hard time for all of us. So... you in once again?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Fine, now hurry into the woods and find some rabbits. Find them and kill them that is. Use a sharp, thin knife to get the rabbit foot and be careful not to destroy it - no one would buy it in a bad condition after all. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you gathered some rabbit feet, put one of our - handcrafted by the guys - ribbons on each of them. That will make two lucky charms per rabbit. ...&lt;br /&gt;
*[[Rottin Wood]]: We will need at least seven. And seven is a lucky number, don't you think? Heh. ...&lt;br /&gt;
*[[Rottin Wood]]: If you need some more ribbons just come back to me and I will see what I can do.&lt;br /&gt;
&lt;br /&gt;
Polega ono na ponownym zrobieniu 7 [[Rabbit's Foot Lucky Charm|amuletów]]. Aby zdać raport z misji, powtarzamy dialog.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''lucky charms'''&lt;br /&gt;
*[[Rottin Wood]]: Good to see you back. Now, did you bring us the lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good hunt. That will be enough to help us uhm... get through the winter yes. Here is your reward for today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*W nagrodę otrzymamy: 500 [[gp]] lub 300 [[gp]] i [[Time Ring]]&lt;br /&gt;
===Zadanie dzienne: Handyman===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''repair'''&lt;br /&gt;
*[[Rottin Wood]]: Ah yes, the sorry state of the camp... after your last repair. There is indeed a lot to do, some of the makeshift walls came down already. So, you know, would you...?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: There is a problem with one of our deer stands. Right. Well, there are two problems, our deer stands - and some of the walls of the buildings in the camp are broken. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, the guys built all of that themselves. Sure, at first it didn't quite work out as we planned and in the end we had to tear down half the forest - but - it was worth it. ...&lt;br /&gt;
*[[Rottin Wood]]: Still, most of the camp is kind of... broken now. And someone with a good hammer and a steady hand needs to fix that. Or I am afraid we will have to freeze... during the cold evenings... well, you know, hard times. ...&lt;br /&gt;
*[[Rottin Wood]]: So what do you say, in for this one?&lt;br /&gt;
*''Gracz'': '''yes''' &lt;br /&gt;
*[[Rottin Wood]]: Good, good. Do you remember the old saying? If it ain't broke, it was not made by us. Now, off you go!&lt;br /&gt;
&lt;br /&gt;
To zadanie, polega na ponownym naprawieniu 6 ścian obozu, tak jak w drugiej misji. Aby zdać raport z misji, powtarzamy dialog.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''repair'''&lt;br /&gt;
*[[Rottin Wood]]: Welcome back, did you repair all the broken structures?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Mmmmh, I have to say - good workmanship. No doubt. Yes, the person who made that tool you used to fix all this was a pure professional. Something I can't say about your work, though. ...&lt;br /&gt;
*[[Rottin Wood]]: The walls look as if they will come off in a matter of hours. Oh well, you can always come back and repair this mess, ask me for a task if you want to. Yeah, yeah and here's your reward for today.&lt;br /&gt;
&lt;br /&gt;
*W nagrodę otrzymamy: 500 [[gp]]&lt;/div&gt;</summary>
		<author><name>Julija81</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Rottin_Wood_and_the_Married_Men_Quest/Spoiler&amp;diff=179751</id>
		<title>Rottin Wood and the Married Men Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Rottin_Wood_and_the_Married_Men_Quest/Spoiler&amp;diff=179751"/>
				<updated>2010-12-31T06:37:59Z</updated>
		
		<summary type="html">&lt;p&gt;Julija81: /* Potrzebne przedmioty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Rottin Wood and the Married Men Quest}}&lt;br /&gt;
===Potrzebne przedmioty===&lt;br /&gt;
*{{GS|Obsidian Knife}} lub {{GS|Kitchen Knife}} lub {{GS|Sneaky Stabber of Eliteness}}&lt;br /&gt;
*{{GS|Hammer}}&lt;br /&gt;
&lt;br /&gt;
===Misja 1: Lucky Charms===&lt;br /&gt;
Udajemy się do kryjówki [[Rottin Wood]]a, złodzieja który okrada bogatych, a łupy rozdaje ubogim. Lub swoim kompanom. Rozmawaimy z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Oh, you want some work? You can help us, alright. Did you know that the people of the city think those rabbit feet are actually lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good, because that is exactly what you will help us with - getting more 'lucky charms'. If we won't get our hands on new charms in time, we will surely have to starve... during the autumn. That would be a hard time for all of us. So... you in?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Fine, now hurry into the woods and find some rabbits. Find them and kill them that is. Use a sharp, thin knife to get the rabbit foot and be careful not to destroy it - no one would buy it in a bad condition after all. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you gathered some rabbit feet, put one of our - handcrafted by the guys - ribbons on each of them. That will make two lucky charms per rabbit. ...&lt;br /&gt;
*[[Rottin Wood]]: We will need at least seven. And seven is a lucky number, don't you think? Heh. ...&lt;br /&gt;
*[[Rottin Wood]]: If you need some more ribbons just come back to me and I will see what I can do.&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem, jest zdobycie 7 [[Rabbit's Foot Lucky Charm|szczęśliwych amuletów]] z [[Rabbit's Foot|łap królika]]. Na południe od obozu, znajduje się polana i las, w którym jest ich sporo. Do tego, będziemy potrzebowali [[Obsidian Knife|obsydianowego]] lub zwykłego, [[Kitchen Knife|kuchennego noża]]. Kiedy po zabiciu zwierzyny odczekamy 10 sekund, możemy użyć na jej ciele noża:&lt;br /&gt;
*Żadna z nóg królika nie jest w świetnym stanie, nic z tego.&lt;br /&gt;
*Jedna noga tego królika jest w dobrym stanie i ją bierzemy.&lt;br /&gt;
*Królik miał dwie nogi w świetnym stanie, bierzemy je, aby zrobić z nich amulet.&lt;br /&gt;
Kiedy już mamy wszystkie 7 [[Rabbit's Foot|nóg]], obwiązujemy je [[Handcrafted Ribbon|tasiemką]]. Po tym, amulety są już gotowe, więc zanosimy je do [[Rottin Wood]]a.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Good to see you back. Now, did you bring us the lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good hunt. That will be enough to help us uhm... get through the winter yes. Now if you want to help us getting even more lucky charms, you can always ask.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 100 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
&lt;br /&gt;
===Misja 2: In a State of Disrepair===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Of course, of course, there is indeed something you can help us with. Remember that we also have some tasks for you. So, are you ready for another quest to help the men of the forest?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: There is a problem with one of our deer stands. Right. Well, there are two problems, our deer stands - and some of the walls of the buildings in the camp are broken. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, the guys built all of that themselves. Sure, at first it didn't quite work out as we planned and in the end we had to tear down half the forest - but - it was worth it. ...&lt;br /&gt;
*[[Rottin Wood]]: Still, most of the camp is kind of... broken now. And someone with a good hammer and a steady hand needs to fix that. Or I am afraid we will have to freeze... during the cold evenings... well you know, hard times. ...&lt;br /&gt;
*[[Rottin Wood]]: So what do you say, in for this one?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good, good. Do you remember the old saying? If it ain't broken, it was not made by us. Now, off you go!&lt;br /&gt;
&lt;br /&gt;
Naszą misją jest zaprawienie 6 zniszczonych ścian obozu, aby łowcy nie zamarzli podczas chłodnych poranków. Zniszczone ściany wyglądają jakby były wypalone i można je znaleźć praktycznie na każdej chacie. Aby je naprawić, używamy na nich [[Hammer|młotka]].&lt;br /&gt;
:[[Plik:RWQ2-In a State of Disrepair1.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, wracamy do zleceniodawcy.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Ah there you are. So, did you repair all the broken structures?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Mmmmh, I have to say - good workmanship. No doubt. Yes, the person who made that tool you used to fix all this was a pure professional. Something I can't say about your work, though. ...&lt;br /&gt;
*[[Rottin Wood]]: The walls look as if they will come off in a matter of hours. Oh well, you can always come back and repair this mess, ask me for a task if you want to. Yeah, yeah and here's your reward for today.&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 500 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Misja 3: Bushwhacking===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: Oh ''gracz'' my good friend, good to see you! Today you will help us with a very important task. Very important indeed. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, a large group of merchants is travelling from Thais to Venore and they are crossing the forest to shorten their way - can you believe it? ...&lt;br /&gt;
*[[Rottin Wood]]: They will enter the forest near our camp which is where you come in - uhm I mean you do want to help us with this, right?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Right, now before the merchants enter the woods, you will install several traps - nothing too dangerous, just nets and ropes. ...&lt;br /&gt;
*[[Rottin Wood]]: When they enter said area which is located close to our hidden camp, they will be trapped and you can... lighten their heavy burden of valuable goods. ...&lt;br /&gt;
*[[Rottin Wood]]: There is but a tiny little catch - we cannot help you laying these traps. You know, some of the guys became sick recently, we talk about several broken legs here, one almost lost his arm ...&lt;br /&gt;
*[[Rottin Wood]]: So... it's entirely up to you, will you do this or not?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Alright very good. Now the only thing you need to do is taking these traps and moving out to the area I have marked on your map where you need to place them. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you did that go to the large high seat near the camp and watch for the travelling merchants. ...&lt;br /&gt;
*[[Rottin Wood]]: Once all of them are trapped in the nets, you can go down and gather anything of value you can find. But only take what we... you really need - around 100 gold should be enough for any man to take. ...&lt;br /&gt;
*[[Rottin Wood]]: We have manners after all, haven't we. ...&lt;br /&gt;
*[[Rottin Wood]]: My men will take their share of course and... help you relieve the merchants of any valuables. ...&lt;br /&gt;
*[[Rottin Wood]]: You're done if you get at least... let's say 5 of these fools. Return to me and you will be rewarded. ...&lt;br /&gt;
*[[Rottin Wood]]: Off you go and - good hunt, heh.&lt;br /&gt;
[[Plik:RWQ3-BushwhackingMap.png|frame|right|Polana.]]&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem jest nastraszenie kupców, którzy omyłkowo wchodzą na teren obozu. Zaraz przy wejściu, na specjalnym polu, musimy rozstawić [[Net|pułapki]]. Najlepiej rozłożyć [[Net|je]] w równych odstępach (trzeba je użyć na ziemi), ponieważ [[Travelling Merchant|podróżujący kupcy]] będą musieli na nie nadepnąć.&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Plik:RWQ3-Bushwhacking1.png]] [[Plik:RWQ3-Bushwhacking2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Nie ważne czy kupcy wpadli już w sidła, musimy odczekać około 10 minut, po czym drzewo zagradzające wejście na polankę zniknie. Musimy wtedy szybko wejść i rozplątać każdego kupca, a także wziąć trochę kosztowności, ale tylko tyle ile jest nam naprawdę potrzebne - czyli 100 [[gp|sztuk złota]]. Kiedy już nastraszymy 5 kupców, wracamy do [[Rottin Wood|Rottina]].&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Plik:RWQ3-Bushwhacking3.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Rottin Wood]]: You did it!! And I assume you took only what you needed? Heh. No, I know it. Because my men took the rest. Thanks for helping us, you did a very good job. In fact I have a little 'extra' for you here, thanks again.&lt;br /&gt;
&lt;br /&gt;
W nagrodę otrzymamy 1000 [[exp]] i 5 [[Platinum Coin|platynowych monet]]&lt;br /&gt;
&lt;br /&gt;
===Zadanie dzienne: Lucky Loop===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''lucky charms'''&lt;br /&gt;
*[[Rottin Wood]]: Are you ready to get more 'lucky charms'? You know, if we won't get our hands on new charms in time, we will surely have to starve... during the autumn. That would be a hard time for all of us. So... you in once again?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Fine, now hurry into the woods and find some rabbits. Find them and kill them that is. Use a sharp, thin knife to get the rabbit foot and be careful not to destroy it - no one would buy it in a bad condition after all. ...&lt;br /&gt;
*[[Rottin Wood]]: Once you gathered some rabbit feet, put one of our - handcrafted by the guys - ribbons on each of them. That will make two lucky charms per rabbit. ...&lt;br /&gt;
*[[Rottin Wood]]: We will need at least seven. And seven is a lucky number, don't you think? Heh. ...&lt;br /&gt;
*[[Rottin Wood]]: If you need some more ribbons just come back to me and I will see what I can do.&lt;br /&gt;
&lt;br /&gt;
Polega ono na ponownym zrobieniu 7 [[Rabbit's Foot Lucky Charm|amuletów]]. Aby zdać raport z misji, powtarzamy dialog.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''lucky charms'''&lt;br /&gt;
*[[Rottin Wood]]: Good to see you back. Now, did you bring us the lucky charms?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Good hunt. That will be enough to help us uhm... get through the winter yes. Here is your reward for today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*W nagrodę otrzymamy: 500 [[gp]] lub 300 [[gp]] i [[Time Ring]]&lt;br /&gt;
===Zadanie dzienne: Handyman===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''repair'''&lt;br /&gt;
*[[Rottin Wood]]: Ah yes, the sorry state of the camp... after your last repair. There is indeed a lot to do, some of the makeshift walls came down already. So, you know, would you...?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: There is a problem with one of our deer stands. Right. Well, there are two problems, our deer stands - and some of the walls of the buildings in the camp are broken. ...&lt;br /&gt;
*[[Rottin Wood]]: You know, the guys built all of that themselves. Sure, at first it didn't quite work out as we planned and in the end we had to tear down half the forest - but - it was worth it. ...&lt;br /&gt;
*[[Rottin Wood]]: Still, most of the camp is kind of... broken now. And someone with a good hammer and a steady hand needs to fix that. Or I am afraid we will have to freeze... during the cold evenings... well, you know, hard times. ...&lt;br /&gt;
*[[Rottin Wood]]: So what do you say, in for this one?&lt;br /&gt;
*''Gracz'': '''yes''' &lt;br /&gt;
*[[Rottin Wood]]: Good, good. Do you remember the old saying? If it ain't broke, it was not made by us. Now, off you go!&lt;br /&gt;
&lt;br /&gt;
To zadanie, polega na ponownym naprawieniu 6 ścian obozu, tak jak w drugiej misji. Aby zdać raport z misji, powtarzamy dialog.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Rottin Wood]]: Hunter's greeting! I assume you want something from me since you came all the way out here on your own. This is a dangerous place to be, I doubt that all my men will accept strangers like I do. You don't seem to have any problems with that, though.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*[[Rottin Wood]]: Alright of course. You can help us getting even more lucky charms. There are also some repairs to be made around the camp. For now these are the only tasks we can offer.&lt;br /&gt;
*''Gracz'': '''repair'''&lt;br /&gt;
*[[Rottin Wood]]: Welcome back, did you repair all the broken structures?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Rottin Wood]]: Mmmmh, I have to say - good workmanship. No doubt. Yes, the person who made that tool you used to fix all this was a pure professional. Something I can't say about your work, though. ...&lt;br /&gt;
*[[Rottin Wood]]: The walls look as if they will come off in a matter of hours. Oh well, you can always come back and repair this mess, ask me for a task if you want to. Yeah, yeah and here's your reward for today.&lt;br /&gt;
&lt;br /&gt;
*W nagrodę otrzymamy: 500 [[gp]]&lt;/div&gt;</summary>
		<author><name>Julija81</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Ciekawostki&amp;diff=179657</id>
		<title>Ciekawostki</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Ciekawostki&amp;diff=179657"/>
				<updated>2010-12-22T14:50:45Z</updated>
		
		<summary type="html">&lt;p&gt;Julija81: To jest drobna zmiana,ale może się przydać.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Przedmioty==&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' ze [[Piggy Bank|świnki skarbonki]] można wyciągnąć ponad 5000 [[gp]]? Jest to zupełnie losowe, a rekord należy do {{Gracz Link/Tibiacom|Tylaf|Tylafa}}, który podobno wyciągnął 6001 [[gp]]. Przeważnie jednak można z niej wyciągnąć około 400 [[gp]]. Świnka skarbonka jest również związana z pewnym [[Osiągnięcia|osiągnięciem]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' w zapowiedzi [[Update#Wersja 8.41 (18 Marca 2009r.)|łatki 8.41]] [[Amulet of Loss]] miał zostać zamieniony w [[Broken Amulet]]? Wiele osób kupiło te amulety z myślą o zysku, ale ostatecznie amulety zostały w [[Tibia|grze]], ze względu na graczy [[FACC]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' założenie [[Stone Skin Amulet|Stone Skin Amuletu]] (-80% obrażeń fizycznych i od śmierci) i [[Might Ring|Might Ringa]] (-20% obrażeń) nie da ci pełnej obrony? Będziesz wciąż otrzymywać 2,5% siły ataku.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' dawniej [[Cheese|sera]] nie można było składać na kupki? Tak samo [[Grapes|winogron]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Gingerbreadman|pierniczki]] można wypiekać tylko na piecach Mikołaja? &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' na [[Test serwer|test serwerze]] 8.5 [[Magical Torch|Magiczna Pochodnia]] miała 38 obrony i dodawała 100 [[Punkty Szybkości|punktów szybkości]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' atak [[Ice Rapier]]a kiedyś był równy 100?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' w większości, książek i dokumentów można napisać 1023 znaków, w [[Label|zawieszkach pocztowych]] 79, w [[Scroll|zwojach]] 511 znaków, a w [[Letter|listach]] 1999.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' twarz na [[Medusa Shield]] jest taka, jak na [[Stone Skin Amulet]]? [[Grafika:Medusa_Shield.gif]][[Grafika:Stone_Skin_Amulet.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' korona na [[Purple Tome]] [[Grafika:Purple_Tome.gif]] jest identyczna, jak ta na [[Castle Shield]]? [[Grafika:Castle_Shield.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Frozen Starlight]] [[Grafika:Frozen_Starlight.gif]] wygląda tak samo, jak gwiazdka na [[Elven Amulet]]? Warto wspomnieć że kiedyś pełniła też funkcję grafiki podczas wystrzału [[Energia|energii]], na przykład z [[różdżki]]. [[Grafika:Elven_Amulet.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Magic Plate Armor]] możesz sprzedać [[Sam]]owi za jedynie 6400 [[gp]] a u [[H.L.]] za  720 [[gp]]. Podobno kiedyś jeden z graczy sprzedał w ten sposób ową zbroje.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Płyn z [[Grafika:Large_Amphora.gif‎]] możesz przelać do [[Grafika:Mug.gif]] a potem z powrotem do [[Grafika:Large_Amphora.gif‎]] i nic nie ubędzie, ponieważ nie można kontrolować ilości płynów w [[pojemniki|pojemnikach]]?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Dwie [[Witch Broom|miotły wiedźmy]] [[Grafika:Witch_Broom.gif]] ważą 6.66 oz., co jest prawdopodobnie odzwierciedleniem ich złej natury (666 to liczba szatana).&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Fire Sword]] wygląda jak płonący [[Rapier]]? [[Grafika:Rapier.gif]] [[Grafika:Fire_Sword.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Bloody Edge]] wygląda jak zniszczone [[Sabre]]? [[Grafika:Sabre.gif]] [[Grafika:Bloody Edge.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Aby szybko sprawdzić ile [[Gold Coin|złota]] [[Grafika:Gold_Coin.gif]] masz w [[Backpack|plecaku]] wystarczy ustawić gold coin na [[Hotkey]]'u?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Na [http://static.tibia.com/images/news/xmasupdate2009.jpg zdjęciu] przedstawiającym podsumowanie [[update]] 8.54, pokazano wiele [[Zao]]ańskich broni, w tym jedną, której na ma w plikach graficznych gry. [[Grafika:ZaoWeapon.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Dragon Scale Mail]] jest zielony, a [[Dragon Lord]]y i [[Frost Dragon]]y, z których wypada są czerwone i niebieskie? [[Grafika:Dragon_Scale_Mail.gif]][[Grafika:Dragon_Lord.gif]][[Grafika:Frost_Dragon.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Blood Orb]] [[Grafika:Blood Orb.gif]] wygląda tak samo, jak bąbelki lawy?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Ruthless Axe]] to obosieczny (i oburęczny) [[Steel Axe]]? [[Grafika:Ruthless Axe.gif]] [[Grafika:Steel Axe.gif]]&lt;br /&gt;
&lt;br /&gt;
==Potwory==&lt;br /&gt;
'''Czy wiesz, że...''' według legend, podczas wojen dżinów [[Dżiny|zielone dżiny]] sprzymierzyły się z nieumarłymi, a [[Dżiny|niebieskie]] z ludźmi?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' gdy zabijemy [[Centipede]], będzie pod nią [[Slime (Napój)|szlam]], ale gdy będziemy chcieli nalać sobie &amp;quot;soku&amp;quot; z jej ciała otrzymamy [[Blood|krew]]? Podobnie dzieje się z [[Cockroach|karaluchem]], na dodatek jego ciała nie można przesuwać.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Cockroach]] to najsłabszy potwór w Tibii? Wcześniej był to [[Butterfly]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Potwory]] mogą trenować swoje [[Skill|umiejętności]] tak samo, jak gracze?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Po użyciu jaja pająka ([http://img32.imageshack.us/img32/7413/spideregg.gif spider egg]) może z niego &amp;quot;wyskoczyć&amp;quot; [[Spider|pająk]], [[Poison_Spider|trujący pająk]] lub [[Tarantula|tarantula]]?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Frost Dragon Hatchling]] [[Grafika:Frost_Dragon_Hatchling.gif]] ma w sobie [[Blood|krew]] [[Grafika:Blood.gif]], podczas gdy z jego [[Frost Dragon|dorosłej wersji]] [[Grafika:Frost_Dragon.gif]], nie można zebrać nic (podczas walki bronią zadającą obrażenia fizyczne, pojawia się jedynie rozprysk, taki jak na potworach nieumarłych [[Plik:Exori.gif]]).&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Pirate Ghost|Duch pirata]] [[Grafika:Pirate_Ghost.gif]] jest przedstawiony jako duch całkowicie niewidzialny (widoczny jest sam latający płaszcz oraz czapka), podczas gdy [[Ghost|normalny duch]] [[Grafika:Ghost.gif]] nie jest? Ponadto, duchy mimo swojej niematerialności zadają obrażenia fizyczne, nie robią się niewidzialne, a ich ciała są w pełni materialne (można je przesuwać).&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Faraoni|mumia faraona]] jest dwa razy większa od zwykłej [[Mummy|mumii]]? [[Grafika:Mummy.gif]] [[Grafika:Mahrdis.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' &amp;quot;ciało&amp;quot; martwego [[Wisp]]a wygląda jak [[Magic Sulphur]]? [[Grafika:Wisp.gif]] [[Grafika:Magic Sulphur.gif]]&lt;br /&gt;
==Postacie==&lt;br /&gt;
'''Czy wiesz, że...''' pierwszą osobą, która zdobyła poziom 400 jest Lord'Paulistinha? Obecnie jego postać została usunięta, lecz sam [[owner]] nie zakończył przygody z [[Tibia|Tibią]] i gra na innych kontach.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' pierwszym graczem, który uzyskał trzycyfrowy poziom na [[Rookgaard|Rookgaardzie]] jest {{Gracz Link/Tibiacom|Sunrise}}?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' pierwszym graczem, który przekroczył 300 [[Level|poziom]] jest Polak. Jego postać to druid - {{Gracz Link/Tibiacom|Mateusz Dragon Wielki}}?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' najprędzej zdobytym 100 lvl jest w niecałe 10 dni (dokonał tego {{Gracz_Link/Tibiacom|Pookienator}}), a 200 lvl w 153 dni?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miejsca==&lt;br /&gt;
[[Grafika:bramka999lvl.png|thumb|Bramka 999 poziomowa]]&lt;br /&gt;
'''Czy wiesz, że...''' domek [[Santa Claus|Świętego Mikołaja]] jest na [[Vega|Vedze]]? &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Mikołaj ma jednego pomocnika [[Ruprecht]]a?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' w [[Deep Banuta|podziemiach Banuty]] jest niecodzienna [[Bramka Levelowa|bramka]] [[lvl|poziomowa]]? Ponadto, dzięki błędowi w grze na [[Test Server|Test Serwerze]] okazało się, że po wejściu w teleport nic się nie dzieje.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Ankrahmun]] jest najbezpieczniejszym miastem w Tibii, ponieważ całe [[Ankrahmun]] jest złożone z piramid i wystarczy tylko, że wejdziesz na nię i już już cię nie zabije, gdyż na piramidach jest [[Protection Zone|strefa ochronna]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Po drodze z [[Thais]] do  [[Kazoordon]] kawałek ścieżki wygląda jak obrócony diament?&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' wiele nazw [[NPC]] pochodzi od prawdziwych miejsc, firm, czy ludzi, a w [[Venore]] wszyscy strażnicy mają imiona pochodzące od znanych aktorów filmów walki? Niektóre z nich są jednak zmienione np. [[Ukea]], postać sprzedająca meble, od Ikea. Więcej informacji na ten temat można znaleźć [[Aluzje|tutaj]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Santa Claus|Święty Mikołaj]] jest we wszystkich miastach, w tym samym czasie?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Aruda]], która kręci się po ulicach [[Thais]] może cię okraść? Kiedy z nią rozmawiasz, a ona odpowie ''&amp;lt;tt&amp;gt;Sorry, I was distracted.&amp;lt;/tt&amp;gt;'' oznacza to że zabrała ci trochę pieniędzy.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Podczas zimowej [[Update|aktualizacji]] 8.4 zostało wprowadzonych trzech [[NPC]] od których najpierw bierze się misję lub rozmawia, a pod koniec się ich zabija? Są to: [[Pythius The Rotten (NPC)]] jako [[Pythius The Rotten]], [[Armenius (NPC)]] jako [[Armenius]] oraz [[Yalahari (NPC)|Azerus]] jako [[Azerus]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' sprzedawczyni w sklepie magicznym w [[Carlin]], [[Rachel]], zaatakuje Cię, jeżeli ją okłamiesz? Po przywitaniu się pyta: ''&amp;quot;Welcome, brother Gracz! Wasn't your name Gracz?&amp;quot;''. Jeżeli odpowiesz ''&amp;quot;no&amp;quot;'', [[Rachel]] krzyknie: ''&amp;quot;First lesson: DON'T LIE TO RACHEL!&amp;quot;'' i spowoduje twoje [[podpalenie]]. ([[Rachel]] zachowuje się tak tylko w stosunku do [[mag]]ów)&lt;br /&gt;
&lt;br /&gt;
==Historia==&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Tibia City, teraz [[Thais]], było kiedyś jedynym miastem w świecie Tibii?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Edron]] było pierwszą wyspą dla posiadaczy [[PACC|premium account]]?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś na [[Rookgaard]]zie, [[Obi]], [[Dixi]], [[Al Dee]], [[Lee'Delle]] i [[Norma]] sprzedawali to samo. Po [[Update]] 8.2 podzielili się obowiązkami.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś [[Spear]]y się nie łamały i zostawały w miejscu uderzenia? &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś [[Hunting Spear]] był zaliczany do toporów?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś nie było możliwe otworzenie [[Mysterious Package|tajemniczej paczki]]? (pojawiał się komunikat - '''&amp;lt;span style=&amp;quot;color: #D14703&amp;quot;&amp;gt;You don't think it's appropriate to open it ... yet.&amp;lt;/span&amp;gt;'''). Po [[Update|aktualizacji]] [[Tibia|Tibii]] do wersji 8.5 można z niej wyciągnąć [[Scyzoryki|tajemnicze narzędzie]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś czarów uczono się ze [[Spell Scroll|zwojów]]?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' do [[Update|wersji]] 7.81 można było obsługiwać dwie tarcze naraz? Pomimo tego, nie zwiększało to prędkości zdobywania umiejętności [[Shielding|obrony tarczą]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' w 1999r. z gry zostały usunięte takie przedmioty, jak [[Threebladder Sword]] i [[Demon Powered Shield]]?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś [[Dragon Claw]] była zielona [[Grafika:Old_Dragon_Claw.gif]], podczas gdy [[Demodras]] [[Grafika:Demodras.gif]] jest czerwony?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Z białego [[Polar Bear]] [[Grafika:Polar_Bear.gif]] wypadał brązowy [[Bear Paw]] [[Grafika:Bear_Paw.gif]]? Po [[update|aktualizacji]] 8.54 zmieniono na Biały [[Polar Bear Paw]] [[Grafika:Polar Bear Paw.gif]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Wooden Wand]] została zamieniona na [[Quagmire Rod]], a potem [[Terra Rod]] (której grafika się nie zmieniła)? [[Grafika:Wooden Wand.gif]]→[[Grafika:Quagmire Rod.gif]]→[[Grafika:Terra Rod.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Elven Wand]] została zamieniona na [[Tempest Rod]], a potem na [[Hailstorm Rod]] [[Grafika:Elven Wand.gif]]→[[Grafika:Tempest Rod.gif]]→[[Grafika:Hailstorm Rod.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Wand of Might]] została zamieniona na [[Volcanic Rod]], a potem [[Necrotic Rod]]? [[Grafika:Wand of Might.gif]]→[[Grafika:Volcanic Rod.gif]]→[[Grafika:Necrotic Rod.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Green Spell Wand]] została zamieniona na [[Wand of Plague]], a potem [[Wand of Decay]]? [[Grafika:Green_Spell_Wand.gif]]→[[Grafika:Wand_of_Plague.gif]]→[[Grafika:Wand_of_Decay.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Ritual Wand]] została zamieniona na [[Wand of Inferno]]? [[Grafika:Ritual Wand.gif]]→[[Grafika:Wand of Inferno.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Conjurer Wand]] została zamieniona na [[Moonlight Rod]]? [[Grafika:Conjurer Wand.gif]]→[[Grafika:Moonlight Rod.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Golden Wand]] została zamieniona na [[Snakebite Rod]]? [[Grafika:Golden Wandb.gif]]→[[Grafika:Snakebite Rod.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Blue Spell Wand]] została zamieniona na [[Wand of Vortex]]? [[Grafika:Blue Spell Wand.gif]]→[[Grafika:Wand of Vortex.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Red Spell Wand]] została zamieniona na [[Wand of Dragonbreath]]? [[Grafika:Red_Spell_Wand.gif]]→[[Grafika:Wand of Dragonbreath.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Yellow Spell Wand]] została zamieniona na [[Wand of Cosmic Energy]]? [[Grafika:Yellow Spell Wand.gif]]→[[Grafika:Wand of Cosmic Energy.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś w Tibii istniał [[Amulet of Life]] który zabezpieczał przed stratą ekwipunku oraz punktów doświadczenia i umiejętności w przypadku śmierci, lecz został wycofany i zamieniony w [[Broken Amulet]]? [[Grafika:Amulet of Life.gif]]→[[Grafika:Broken Amulet.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' chociaż usunięto różdżki [[Grafika:Red_Spell_Wand.gif|link=Red_Spell_Wand]] [[Grafika:Green_Spell_Wand.gif|link=Green_Spell_Wand]] [[Grafika:Blue_Spell_Wand.gif|link=Blue_Spell_Wand]] [[Grafika:Yellow_Spell_Wand.gif|link=Yellow_Spell_Wand]],jedna grafika nadal jest używana jako [[Magic Light Wand]]? [[Grafika:Magic Light Wand.gif]]&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' na [[test serwer]]ze [[Więcej o update 8.1|update 8.1]] grafiki spontanicznych [[Czary|czarów]] obszarowych dla [[druid]]a były inne? &amp;lt;br&amp;gt;&lt;br /&gt;
:*[[Eternal Winter]] - [[Grafika:Ice2.PNG]]  →  [[Grafika:Ciekawostki-Eternal Winter.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[Wrath of Nature]] - [[Grafika:Earth2.PNG]]  →  [[Grafika:Ciekawostki-Wrath of Nature.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś runę [[Sudden Death]] mógł robić [[Sorcerer]] od '''15''' levela? Po [[update|aktualizacji]] 8.0 wymagania wszystkich run zmieniły wymagania.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' goblinowi zmieniła się twarz, a [[Goblin Statue|posąg goblina]] ma ciągle starą? [[Grafika:Goblin.gif]] [[Grafika:Goblin Statue.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' pod [[Folda|Foldą]] była kiedyś ''lawa'' a zamiast [[Water Elemental|żywiołaków wody]] występowały tam [[Fire Elemental|żywiołaki ognia]]?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' obrażenia zadawane z [[Burst Arrow|wybuchowych strzał]] zależały kiedyś od [[Magic Level|poziomu magicznego]], a nie, jak teraz od [[Distance Fighting|umiejętności walki na odległość]]?&lt;br /&gt;
&lt;br /&gt;
==Pozostałe==&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' pod wodą można rozpalić ogień i rozlać wodę?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Według legend świat [[Tibia|Tibii]] jest [[Latarnia Morska na Końcu Świata (książka)|płaski]], a istnieje [[Globe|globus]]?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Gamemaster]]zy mają własną [[Isle of Solitude|wyspę]], niedaleko [[Isle of Kings]]? Dostęp do niej mają tylko oni. Kiedyś zabierali tam niektórych PK, aby ich karać. Zaprzestali tego po wprowadzeniu do gry [[Skulle|systemu czaszek]]. Pawdopodobnie teraz, po usunięcia [[Gamemaster|mistrzów gry]], będzie to wyspa tylko członków[[CipSoft]]u.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' w Tibii można pływać? &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' podobnie jak nazwa &amp;quot;Tibia&amp;quot; (znacząca po łacinie kość piszczelową) tak i [[Fibula]] to jedna z kości w ludzkiej nodze - kość strzałkowa?&lt;br /&gt;
:Kolejną nazwą kojarzącą się z anatomią jest [[Mount Sternum]] - &amp;quot;sternum&amp;quot; po łacinie znaczy &amp;quot;mostek&amp;quot; oraz [[Femor Hills]] - &amp;quot;femur&amp;quot; po łacińsku oznacza kość udową.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' najszybsze przejście [[Rookgaard]]u trwało zaledwie ok. 15 sekund?&amp;lt;br/&amp;gt;&lt;br /&gt;
:Polegało to na tym, że gracz mający 6 [[lvl]] bił [[Behemoth]]y tak długo, aż doszedł do momentu, gdy zabicie ich dałoby mu 4200 [[Exp]]. &lt;br /&gt;
:Następnie zginął i pojawił się na [[Rookgaard]]zie, a jego kolega dobił potwory. Od razu na liczniku [[exp]]a pojawił mu się 8 [[Level]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' Tibia.pl powstała 07 lipca 2003 roku, a od dnia 06 maja 2008 nie jest już [[Supported Fansite]].&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' język [[Bonelord|Bonelordów]] nazywany jest [[469]] i nie został jeszcze odcyfrowany? Najprawdopodobniej nie da się tego uczynić a książki to tylko element większego questu.&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' dla każdej profesji, na tym samym levelu suma [[HP|życia]], [[mana|many]] i [[cap|udźwigu]] jest taka sama?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' [[Hero]] wyglądał prawie tak, jak [[Gamemaster]] przed update 8.4? [[Grafika:Hero.gif]][[Grafika:GM.gif]] &lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' chociaż podczas [[Więcej o update 8.4|update 8.4]] zmienił się outfit [[Gamemaster|mistrza gry]] to na [http://www.tibia.com stronie głównej], na przycisku do sekcji ''&amp;lt;tt&amp;gt;Support&amp;lt;/tt&amp;gt;'' dalej jest stary outfit?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' kiedyś wynajem [[domek|domku]] odbywał się poprzez tak zwanego lostboy'a, czyli żywą osobę zajmującą się ich wynajmowaniem?&lt;br /&gt;
&lt;br /&gt;
'''Czy wiesz, że...''' inkantacje wszystkich [[czary|czarów]] są w języku łacińskim?&lt;/div&gt;</summary>
		<author><name>Julija81</name></author>	</entry>

	</feed>